![]() IsToggleAllow = true, - If false, the zone cannot be turned on/off from the game Config.Zones =, -Central pointĭraw = true, - Blip on the map for all playersĮnable = true, - The default state of the zone, at the time of starting the server In the example below, the “test” zone only limits speed to 40 and is rectangular, while the “circleTest” has no speed limit, only firing prohibition and is circular. To disable the firing restriction, you must add the parameter disableFiring = false, any other value of this parameter or its absence will prohibit firing. ![]() To disable the speed limit, you must either set the speedlimit to 0, or remove this parameter from the desired zone. Now you can separately disable the functionality of the green zone, for example, one zone can be made only safe (with a restriction on attack and shooting), without a speed limit, and another only speed limit.Instead of blPoint and trPoint, you must specify the center of the zone in the cPoint parameter and its radius in the radius parameter Zones can now be not only rectangular, but also circular.Reworked command system, added notificationsĪdded support for Mythic Notify, now you can choose the type of notifications (GTA built-in or mythic_notify) Greenzone logic with simple toggle command If you bought the script before any update - DON’T need to buy it again, just redownload it from assets. I’m also open to any suggestions for improving this script *Instead of group.admin you can specify any group or even a player’s identifier (license, steam, discord, etc) “add_ace group.admin gz.bypass allow” - optional (access to bypass, both to itself and to its switch command) “add_ace group.admin gz.toggle allow” - optional (access to toggle) “add_ace group.admin gz.command allow” - required for use command (access to help, show) Add the following lines to server.cfg, to give access to commands:.Add the line “ensure akgmi_greenzones” to server.cfg.Switchable bypass mode (for players with Ace).Switchable rendering of the zone on the map. ![]()
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